![]() ![]() ![]() Enjoy them while they last and always be on the lookout for higher-damage replacements. You might want to save an Artifact weapon that you found early in the game, but you’ll quickly find that it gets outclassed in damage by lower-tier weaponry. If you find something you like, don’t get too attached and don’t be afraid to use it. It’s important to know that there isn’t a proper system for fully repairing and levelling weapons, although there are some things that can be done to repair weapons in Dying Light 2. Artifact/Gold: Best durability with up to three weapon mod slots and three stat bonuses.Unique/Purple: Very high durability with up to three weapon mod slots and two stat bonuses.Rare/Blue: High durability with up to two mod slots and one stat bonus.Here’s how each weapon rarity tier differs: Traders at major faction structures also offer a selection of decent weaponry for you to buy that improves in damage and rarity as you level up, although the weapons can be quite expensive. You’ll sometimes be able to find the top-tier Artifact rarity weapons in the big, dark-green containers found around Villedor, particularly in Military Convoys. For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository.As you progress through the story and level up, you’ll find that your weapons quickly improve in damage, and more gradually improve in durability and rarity. ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. ![]() ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and. ![]()
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